![]() Its low-res textures blend surprisingly well with Citadel Station’s moody neon lighting a sharp cyberpunk injection helps its cold, dark corridors feel dangerously alive. And I think we've achieved that.”Ģ023’s System Shock certainly has a standout aesthetic. That you are playing something that's important, that's different, and that has historical significance. “We wanted you to be aware that you are playing a classic game. “Our decisions about the art style were very deliberate,” Kuperman explains. But Nightdive was adamant on retaining that classic look and feel. Side by side, the remake is a night-and-day upgrade over the Looking Glass-developed original. While indeed using the 1994 original as a template, it’s the studio’s first attempt at a from-the-ground-up remake with completely new textures, lighting and mechanics. All this experience leads us to Nightdive’s biggest project to date: the System Shock remake.
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